Relationship between Young Esports Players' Chronotypes and Physical Activity Status


Mancı E., Özdalyan F.

Mediterranean Journal of Sport Science, cilt.6, sa.1, ss.860-872, 2023 (Hakemli Dergi)

  • Yayın Türü: Makale / Tam Makale
  • Cilt numarası: 6 Sayı: 1
  • Basım Tarihi: 2023
  • Doi Numarası: 10.38021/asbid.1373133
  • Dergi Adı: Mediterranean Journal of Sport Science
  • Derginin Tarandığı İndeksler: CAB Abstracts, Central & Eastern European Academic Source (CEEAS), EBSCO Education Source, SportDiscus, ERIHPlus, British Education Index, Asos İndeks
  • Sayfa Sayıları: ss.860-872
  • Dokuz Eylül Üniversitesi Adresli: Evet

Özet

Esports interest, participation, and the number of scientific studies is increasing day by day, but the literature on esports players and chronotypes is quite limited. In this study, it was aimed to determine the chronotypes of young adults interested in esports and to examine the relationship between them and their physical activity status. The participants in this study group included 190 participants aged 17 to 24 who are interested in esports and live in different regions of Turkey. A web-based survey was used to obtain data from esports players who participated in esports education. With this survey, the demographic information, playing time, physical activity status, and the Morningness–eveningness Questionnaire (MEQ) scale were applied to determine the chronotypes of the participants. Then, the distribution of the collected data was determined and analyzed with the SPSS 25 program. The results of the study revealed that young adult participants interested in esports were primarily "neither type (62%)" and then "evening type (31%)". In addition, according to the IPAQ results, the physical activity levels of "evening type" were significantly lowest (p<0.05). As a result, it was revealed that the chronotypes of most young adults interested in esports are "neither type". In addition, the results show that participants in neither type can spend more time on physical.