Mediterranean Journal of Sport Science, vol.6, no.1, pp.860-872, 2023 (Peer-Reviewed Journal)
Esports interest, participation, and the number of scientific studies is increasing day by
day, but the literature on esports players and chronotypes is quite limited. In this study,
it was aimed to determine the chronotypes of young adults interested in esports and to
examine the relationship between them and their physical activity status. The
participants in this study group included 190 participants aged 17 to 24 who are
interested in esports and live in different regions of Turkey. A web-based survey was
used to obtain data from esports players who participated in esports education. With
this survey, the demographic information, playing time, physical activity status, and
the Morningness–eveningness Questionnaire (MEQ) scale were applied to determine
the chronotypes of the participants. Then, the distribution of the collected data was
determined and analyzed with the SPSS 25 program. The results of the study revealed
that young adult participants interested in esports were primarily "neither type (62%)"
and then "evening type (31%)". In addition, according to the IPAQ results, the physical
activity levels of "evening type" were significantly lowest (p<0.05). As a result, it was
revealed that the chronotypes of most young adults interested in esports are "neither
type". In addition, the results show that participants in neither type can spend more
time on physical.